Overwatch 2 Leaked Season 9 Patch Notes Includes Hero Changes, Health Changes and more

Season 9 of Overwatch 2 is almost here, and the developers are promising significant changes to shake up the game's meta. Exciting adjustments, including Tank and DPS self-heal tweaks and a much-awaited ranked system overhaul, are on the horizon for the upcoming season.

Season 9 patch notes for Overwatch 2 have surfaced, indicating significant adjustments such as increased health and expanded projectile radius for multiple heroes.

Overwatch 2 Season 9

Season 9 of Overwatch 2 is almost here, and the developers are promising significant changes to shake up the game's meta. Exciting adjustments, including Tank and DPS self-heal tweaks and a much-awaited ranked system overhaul, are on the horizon for the upcoming season.

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While Blizzard hasn't officially announced the release date, it's anticipated to go live on February 20, 2024, based on Season 8's Battle Pass timer and the regular release schedule. It's essential to keep in mind that the OW2 dev team hasn't provided an official release date yet, but deviations from the usual schedule are uncommon. We'll keep you updated here when the date is officially confirmed.

During Blizzcon 2023, the developers disclosed plans for major changes in Competitive for Season 9, addressing community feedback. The current requirement of 5 wins/15 lost matches to rank up will be replaced in Season 9. Instead, players will have a progression bar to track how close they are to their next rank-up.

Overwatch 2 Leaked Season 9 Patch Notes

The rumored patch notes for Overwatch 2 Season 9 have surfaced, hinting at substantial changes for the hero shooter. As Overwatch 2 is due for balance tweaks, these leaks, while speculative, align with prior reports of significant adjustments in Season 9, particularly in tank and damage areas.

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The leaks, though unverified, suggest noteworthy gameplay alterations may be imminent. Mauga, the latest hero, has faced criticism for perceived overpowered attributes, prompting some players to leave the game. The leaked patch notes potentially aim to address these concerns and enhance overall balance.

Global Projectile Size Changes:

The dimensions of most damage-inflicting projectiles have been enlarged, enhancing the ability of all characters to strike their targets with greater ease.

  • For hitscan weapons with substantial spread and rapid fire, like Soldier 76's Pulse Rifle, the size increase is 0.05.
  • Standard hitscan weapons and skills, exemplified by Cassidy's Peacemaker, have seen a size increment of 0.08.
  • Projectile weapons with travel time, particularly shotguns like Roadhog’s Scrap Gun or those with a high fire rate such as Ramattra’s Void Accelerator, have been augmented by 0.05.
  • Slower-moving travel-time projectiles, traveling below 50 meters per second, like Pharah’s Rocket Launcher, have received a size increase of 0.15.
  • Faster travel-time projectiles, moving at 50 meters per second or more, such as Hanzo’s Storm Bow, have been enlarged by 0.1.

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Exceptions in this update:

  • Ana’s Sleep Dart
  • Brigitte’s Whip Shot
  • Reinhardt’s Firestrike
  • Roadhog’s Chain Hook
  • Sigma’s Accretion
  • Sombra’s Virus

These projectiles are not subject to the recent size changes.

Updates to Ultimate Charge:

  • All hero ultimate costs have been raised by 10%.

Health Updates:

  • The total Hero health pool for all heroes, encompassing health, armor, and shields, has been increased from approximately 15% to 20%.

Tanks:

D.Va:

  • Pilot D.Va’s health increased from 150 to 175.
  • Mech D.Va’s armor increased from 300 to 375.
  • Self-Destruct:

    • Outer radius max damage increased from 900 to 1000.
    • Inner radius range increased from 4 to 6 meters.

Doomfist:

  • Health increased from 300 to 375.
  • Rocket Punch:

    • Max impact damage increased from 50 to 75.
    • Max wall slam damage increased from 30 to 40.

Junker Queen:

  • Health increased from 300 to 375.
  • Rampage:

    • Wound damage over time increased from 60 to 90.

Mauga:

  • Health increased from 300 to 400.

Orisa:

  • Base Stats:

    • Armor increased from 275 to 350.

Ramattra:

  • Base Stats:

    • Health increased from 200 to 275.

Reinhardt:

  • Rocket Hammer:

    • Damage increased from 85 to 100.

  • Charge:

    • Wall impact damage increased from 225 to 275.

Roadhog:

  • Base Stats:

    • Health increased from 550 to 650.

Sigma:

  • Base Stats:

    • Shields increased from 200 to 275.

Winston:

  • Base Stats:

    • Health increased from 200 to 225.
    • Armor increased from 200 to 250.

  • Tesla Cannon:

    • Damage increased from 60 to 75 damage per second.

  • Primal Rage:

    • Punch damage increased from 40 to 50.

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Wrecking Ball:

  • Base Stats:

    • Armor increased from 100 to 175.

Zarya:

  • Particle Cannon:

    • Primary Fire Beam width increased from 0.15 to 0.2 meters.

Damage Role Passive Change:

  • Reload speed bonus on elim removed.
  • [NEW] Role Passive: Dealing damage reduces healing received by 20% for 2 seconds.

Ashe:

  • Base Stats:

    • Health increased from 200 to 250.

  • B.O.B.:

    • B.O.B. weapon damage increased from 14 to 17.

Bastion:

  • Base Stats:

    • Health increased from 225 to 275.

Cassidy:

  • Base Stats:

    • Health increased from 200 to 250.

  • Deadeye:

    • Initial damage rate increased from 130 to 150.
    • Damage rate increased from 260 to 300.

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Echo:

  • Base Stats:

    • Health increased from 200 to 250.

  • Focusing Beam:

    • Width increased from 0.2 to 0.25 meters.

  • Duplicate:

    • Maximum combined health, including health, armor, and shields, increased from 300 to 350.

Genji:

  • Base Stats:

    • Health increased from 200 to 250.

  • Dragonblade:

    • Swing recovery decreased from 0.9 to 0.7.

Hanzo:

  • Base Stats:

    • Health increased from 200 to 250.

  • Storm Arrows:

    • Damage increased from 65 to 75.
    • Cooldown reduced from 10 to 8 seconds.

Junkrat:

  • Base Stats:

    • Health increased from 200 to 250.

Mei:

  • Base Stats:

    • Health increased from 250 to 300.

Pharah:

  • Base Stats:

    • Health increased from 200 to 250.

  • Rocket Launcher:

    • Self-damage percentage decreased from 50% to 25%.
    • Recovery reduced from 0.85 to 0.8 seconds.
    • Projectile speed increased from 35 to 40.
    • Jet Dash [NEW]:

      • Horizontal dash in the direction you’re moving.
      • 10-second cooldown.
      • Bound to secondary fire by default.

    • Jump Jets:

      • 20% weaker.
      • Cooldown increased from 10 to 14 seconds.
      • Gives 50% of your fuel back.

    • Concussive Blast:

      • 25% weaker horizontal knockback.
      • Range decreased from 8 to 5 meters.
      • Cooldown decreased from 8 to 5 meters.
      • Now deals 30 damage.

    • Rocket Barrage:

      • Now instantly reloads Rocket Launcher.
      • Now shows the spread of the barrage when the show accuracy option is enabled on your crosshair.

    • Hover Jets:

      • Fuel decreased by 20%.
      • Speed boost increased by 100%.
      • Now gives you better aerial maneuverability.
      • No longer refuels in the air, only will refuel once you land.
      • Fuel can increase to 200% capacity if filled from Jump Jet and Jet Dash.
      • Can be used without fuel to slow your descent.

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Reaper:

  • Base Stats:

    • Health increased from 250 to 300.

Sojourn:

  • Base Stats:

    • Health increased from 200 to 250.

Soldier 76:

  • Base Stats:

    • Health increased from 200 to 250.

Sombra:

  • Base Stats:

    • Health increased from 200 to 250.

Symmetra:

  • Base Stats:

    • Shields increased from 100 to 150.

  • Photon Projector:

    • Primary fire beam width increased from 0.15 to 0.2.

Torbjorn:

  • Base Stats:

    • Health increased from 200 to 250.

Tracer:

  • Base Stats:

    • Health increased from 150 to 175.

Widowmaker:

  • Base Stats:

    • Health increased from 175 to 200.

Support Role Passive Change:

  • Regenerative passive now reduces the delay before regen begins by half (2.5 seconds).

Ana:

  • Base Stats:

    • Health increased from 200 to 250.

Baptiste:

  • Base Stats:

    • Health increased from 200 to 250.

Brigitte:

  • Base Stats:

    • Health increased from 150 to 200.

  • Rocket Flail:

    • Damage increased from 35 to 45.

Illari:

  • Base Stats:

    • Health increased from 200 to 250.

Kiriko:

  • Base Stats:

    • Health increased from 200 to 250.

Kunai:

  • Base projectile size reduced from 0.18 to 0.15.

Lifeweaver:

  • Base Stats:

    • Health increased from 175 to 200.

Lucio:

  • Base Stats:

    • Health increased from 200 to 250.

  • Soundwave:

    • Damage increased from 25 to 35.
    • Knockback increased by 12%.
    • Movement lockout duration increased from 0.3 to 0.45.

Mercy:

  • Base Stats:

    • Health increased from 200 to 250.

  • Guardian Angel:

    • Active duration on jump and crouch bonus movement cancelation reduced from 1.5 to 1 second.

  • Sympathetic Recovery:

    • Health recovered from healing dealt increased from 25% to 40%.

Moira:

  • Base Stats:

    • Health increased from 200 to 250.

  • Biotic Grasp:

    • Secondary fire damage increased from 50 to 65 damage per second.
    • Secondary fire target acquisition radius increased from 0.6 to 0.7 meters.

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Zenyatta:

Base Stats:

  • Health increased from 75 to 100.
  • Shields increased from 150 to 175.

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Overwatch 2

Overwatch 2, a first-person shooter released in 2022 by Blizzard Entertainment, serves as both a sequel and successor to the 2016 hero shooter, Overwatch. Originally designed to offer a shared space for player-versus-player (PvP) modes and cooperative modes, the latter plans were abandoned in 2023, shifting the game's focus entirely to its PvP elements. 

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A significant alteration in PvP modes involved reducing team sizes from six to five, accompanied by substantial reworks of various prominent characters. Overwatch 2 became free-to-play on Nintendo Switch, PlayStation 4, PlayStation 5, Windows, Xbox One, and Xbox Series X/S during its early access launch on October 4. 

The game features full cross-platform play, and on August 10, 2023, Blizzard removed the early access label with the release of Overwatch 2's sixth season.

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Overwatch 2 Gameplay

Overwatch 2 is a game where players form two teams and choose a "hero" from a group of 35 characters. The characters are divided into classes: "damage" for offense, "support" for healing, and "tank" for creating space. 

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Each hero has unique skills, including active, passive, and ultimate abilities. The game focuses on player versus player (PvP) combat with various modes and maps, offering both casual and ranked competitive matches.

A new PvP mode called "Push" has been introduced, resembling tug of war. Teams compete to control a robot pushing a payload to the opponent's side of the map. Overwatch 2 is free-to-play, unlike its predecessor that used a premium monetization model. In Season 6, starting in August 2023, the game added three story-based PvE missions, with plans for more in the future.

Overwatch 2 Development

Overwatch 2 was revealed at BlizzCon on November 1, 2019. Initially, the plan was to have a "shared multiplayer environment" with the original Overwatch. This meant players in either game could compete in existing player versus player (PvP) modes, keeping all unlocked cosmetics and features.

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Jeff Kaplan, the director of Overwatch, had to justify this decision to Blizzard executives, emphasizing a "player-first standpoint" amid the industry trend for new sales. All new heroes, maps, and PvP modes were intended for both games to maintain this shared setup.

However, Overwatch 2 was later announced as a free-to-play game. Upon its release on October 4, 2022, Blizzard confirmed that Overwatch 2 live services would replace those of the original game. The original Overwatch servers were shut down on October 2, 2022. Players kept their existing cosmetics and in-game currency, with any remaining loot boxes automatically opened when Overwatch 2 was launched.



Overwatch 2 Leaked Season 9 Patch Notes- FAQs

1. Are the leaked Overwatch 2 Season 9 patch notes confirmed?

No, the leaked patch notes are speculative and unverified. Official confirmation from the developers is awaited.

2. Why has Mauga, the latest hero, faced criticism in Overwatch 2?

Mauga has been criticized for perceived overpowered attributes, leading to some players leaving the game.

3. What significant changes do the leaked patch notes suggest for Overwatch 2 Season 9?

The leaked patch notes hint at increased projectile sizes, improvements to hitscan weapons, and adjustments to travel-time projectiles for various heroes.

4. When is the expected release date for Overwatch 2 Season 9?

While not officially announced, the expected release date is February 20, 2024, based on Season 8's Battle Pass timer and regular release schedules.

5. What changes are anticipated in Competitive for Overwatch 2 Season 9?

In Season 9, the requirement of 5 wins/15 lost matches to rank up will be replaced by a progression bar, allowing players to track their progress toward the next rank-up.

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